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I also think the difficulty balance was a bit odd. You gotta feed your monkeys because they sometimes won't do it by themselves. You gotta craft always the same stuff before you start an expedition, etc.
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For example, you gotta reproduce everytime you jump to a new generation, and that can take up to a few minutes. That being said, the game was sometimes a bit repetitive, as it goes through many gameplay loops that aren't necessarily interesting (but can be automated later on, as you unlock more neurons). And I think the game did a great job of linking its theme and its gameplay. I personnally enjoyed every bit of Ancestors, which is filled with interesting things to discover and explore, in a trully amazing and beautiful world. The game, which include various biomes, ends when you make the jump to the ♥♥♥♥ genus. By exploring and just playing the game, you'll unlock evolution feats, which in turns will let you advance time, and replace your monkeys with other (more capable and more recent) subspecies of homoninae. Long story short: you'll quickly learn ways to make survival a bit easier, and to handle the various threats nature will throw at you. XP), which is gathered by carrying children on your back while you do stuff. To activate this neuron, you'll need neuronal energy (ie. For example, crafting a lot of tools will unlock a neuron to make crafting easier and faster. Pretty much everything you do will make your monkeys improve. If you manage to get past the initial confusion, you'll find yourself in a weird mix or roguelite/survival/exploration game, where you play as a small tribe of monkeys (or, more precisely, homininians), who are weak, scared of the unknown, and pretty much at the bottom of the food chain. You're here to explore, try new things, learn and, ultimately, die after passing on your knowledge to your child. Heck, the tutorial section is absolutely (and probably willingly) confusing, and the controls aren't really easy to understand at first.īut the magic of it all is that, in this very case, it all makes absolute sense thematically. As the devs say in the intro, they won't help you much, and it's quite likely that your first few hours of playing are gonna be. Let's start by saying that Ancestors: The Humankind Odyssey really, really doesn't try to be likeable when you launch it for the first time.
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